![]() A note for players: if you want to complete tasks within your provided time, strategically plan your day. However, once I was able to prioritize, I began earning more money, interacting with more people, and even earning skills such as decreasing rent on my apartment. It is expected players can complete all their daily tasks and activities within their allotted time, but I found it quite difficult to get most things done within my time frame. At the end of the day, players may sleep and reset their allotted time. Each day, players are given an allotted amount of time to meet their work quota, perform leisurely activities, and complete tasks. While entertaining, this work aims to meet the expectations of an automaton worker. After a brief introduction players are sent to work. The gameplay of Beholder 2 is unique and requires immense strategy. This creates an irreversible feeling of omnipresence as players attempt to fulfill tasks and perform work duties. Despite your job handling citizen concerns, Warm Lamp Games paradoxically emphasizes the lack of citizen’s voices being heard by choosing to omit their mouths in the illustrations. While exploring the Ministry, illustrations of guard towers and distant dismay are exposed in the background which create a panoptic vibe for the player. In addition to the eerie music, these dark graphics created a suspenseful and industrious feeling. What caught my attention immediately were the creepy, monochrome graphics. The smooth controls, compelling graphics, and unpredictable story make not only for an excellent game, but they intrigue players and leave them asking, “How did anyone ever think of this concept?” ![]() If you’re looking to play a slightly demented but highly clever strategy game, Beholder 2 by Warm Lamp Games might be right for you.
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